Lehrstuhl für Angewandte Softwaretechnik
Chair for Applied Software Engineering
Recent blog posts

b2ap3_thumbnail_emilundpauline.jpgEmil & Pauline in the Cave - Math Games 1

https://itunes.apple.com/us/app/emil-pauline-hohle/id542661591?mt=8

publisher: United Soft Media

developer: Serapion

Kids have a lot of fun meeting bats and goblins while exploring the world of maths with Emil the polar bear and Pauline the penguin. The App playfully provides, deepens, and consolidates the kindergarten and preschool Math skills in five educational games, and one award game that motivates to play again and again.

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Für das iOS Praktikum 2014 suchen wir noch Coaches, die bei der Betreuung der Projektteams helfen oder projektübergreifende Aufgaben (z.B. Continuous Delivery, Code Quality) übernehmen. Coaches übernehmen die Verantwortung für ein Team und verbessern ihre Management Fähigkeiten in einem agilen Projekt mit einem realen Kunden und echten Lieferungen. Interessierte Student(inn)en können sich als Coach für das Seminar oder Praktikum Advanced Project Management bewerben.

Weitere Infos und Details zur Bewerbung sind auf der Website der Veranstaltung zusammengefasst. Bei Fragen bitte an Stephan Krusche wenden.

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macinTUM - Lehrstuhl Informatik 1 - Angewandte Softwaretechnik - Prof. Bernd Brügge, Ph.D.

MacinTUM 2013

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Are you interested in digital technologies and management?

Do you like working in an interdisciplinary and hands-on environment?

Are you seeking for an interesting study program in addition to your main studies?

Then the Technology Management program from CDTM is the right thing for you!

Three adventure games - developed in the Seminar Games Development with iOS (SS13) - finally made it into the iOS AppStore.

Noah's 20

Noah needs your help! He tries to rescue the animals into his arch while the great flood is coming, but he needs someone who steers his ship and that is your task!

Download for free in the AppStore for iPhone and iPad: https://itunes.apple.com/app/id634580916

Developed by Isabel Max and Pascal Schliski

Spooky Spooky hasn't been a ghost for very long, and he still has a lot to learn! Guide him through the obstacles he encounters on his way through the castle by tilting your device. Whatever you do, don't let Spooky disappear at the bottom of the screen. There are even some power ups to help you and Spooky on your journey and there will be more soon! Can you beat the highscore? 

Download for free in the AppStore for iPhone: https://itunes.apple.com/app/id634392293

Developed by Leonhard Spiegelberg and Dominik Münch

Breaktacular

Get excited about the brand-new remake of the classic arcade game from 1976. Honoring the masterpiece "Breakout", we decided to enhance the gaming experience by adding a unique graphic style and some fancy game features. So grab your pad and check it out! 

Download for free in the AppStore for iPad: https://itunes.apple.com/app/id634922894

Developed by Julian Geiger and Sebastian Speth

 

If you like one of the games, please give us a nice review with five stars :-) and share the game with your friends! More information about the games and how they were developed can be found on the seminar website.

 

6R

We like to cordially invite everyone to the final presentations (Client Acceptance Test) of the iOS Praktikum 2013 with 10 exciting projects and presentations.

The event takes places on Thursday, July 18 between 4:15 and 7:30 pm (CET) in lecture hall 1 (HS1). You can see the agenda of the event and more information about the projects on http://www1.in.tum.de/ios13

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We offer the Seminar Games Development with iOS again in the winter term 2013/14 as block course in the first 2 weeks of October 2013. Interested students can apply for it by filling out the application form on the course page starting on Wednesday, June 26, 11:00 am.

In the first week of the seminar we introduce Objective-C, Xcode 5 and iOS 7 and students learn how to develop games using Apple's powerful iOS frameworks like SpriteKit. In the second week students develop their first game for iOS (supported by experienced supervisors and tutors), demonstrate and publish it into the iOS App Store.

In the Seminar Games Development students learn how to develop and publish games.

14 games were developed in April 2013:

Balloony BreakTacular Catch The Eggs Marble Jump Noah's 20
Balloony BreakTacular Catch The Eggs Marble Jump Noah's 20
Path Wars Planet Defender Rainbow Animals Rotating 4 Wins Space Defense
Path Wars Planet Defender Rainbow Animals Rotating 4 Wins Space Defense
Spooky Castle Tanky Watch Out Whack A Squirrel 3D  
Spooky Castle Tanky Watch Out Whack A Squirrel 3D  

 

Find out more about the games on the seminar page!

Help FishyFish find his way through the endless depth of the ocean. Fishy will meet a lot of sea creatures on his adventures. Some will harm him, others will help him.

Two students, Thomas Seidl and Andreas Preg, developed the nice little adventure game during the Seminar Games Development with iOS (WS 12/13). We now published the iPhone game with tight GameCenter integration in the iOS AppStore. You can download it for free: https://itunes.apple.com/app/id595959908

If you like the game, please give us a nice review with five stars :-) and share the game with your friends! More information about the game and how it was developed can be found on the FishyFish website.

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Für das iOS Praktikum 2013 suchen wir noch Coaches, die bei der Betreuung der Projektteams helfen oder projektweite Aufgaben (z.B. Build- und Release Management) übernehmen. Teilnehmende Studenten übernehmen die Verantwortung für ein Team und verbessern ihre Management Fähigkeiten in einem agilen Projekt mit einem realen Kunden. Interessierte Studenten können sich als Coach für das Seminar oder Praktikum Advanced Project Management bewerben.

Weitere Infos und Details zur Bewerbung sind auf der Website zur Veranstaltung zusammengefasst. Bei Fragen bitte an Stephan Krusche wenden.

The Seminar Games Development with iOS will be offered again in the summer term 2013. Interested students can apply for it by filling out the application form on the course page.

In the first two weeks of April 2013, the seminar is held as a block course before the lectures start. Students first learn in interactive presentations how to work with Xcode 4.6 and how to program in Objective-C.

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 macinTUM - Lehrstuhl Informatik 1 - Angewandte Softwaretechnik - Prof. Bernd Brügge, Ph.D. 


MacinTUM 2012 quer klein

 

We are pleased to announce that now we are a full member of the Eclipse Associate Member and Eclipse Membership At Large communities. This is a significant undertaking on our behalf to participate in, and show support for, the Eclipse ecosystem. This will further strengthen our involvement with the community, and help us work closely to provide cutting edge technological solutions based on the latest research findings.

CDTM – mach mehr aus deinem Studium! Studenten, die auch mal über den Tellerrand ihres eigenen Faches blicken möchten, sollten sich für das Zusatzstudium „Technology Management“ am Center for Digital Technology and Management (CDTM) bewerben.

In the Seminar Games Development students learn how to develop and publish games.

12 games were developed in October 2012:

Blob Roller Lingo Road Rage Trunk of Crime
Blob Roller Lingo Road Rage Trunk of Crime
Boss Puzzle Nasty Squirrel Fancy Uphill Valley
Boss Puzzle Nasty Squirrel Fancy Uphill Valley
Fishy Fish Puzzle To Exit Towers Vs Aliens Warty Warthog
Fishy Fish Puzzle To Exit Towers vs. Aliens Warty Warthog

 

Find out more about the games on the seminar page!

Für unser studentisches Großpraktikum DOLLI6 suchen wir noch Hiwi-Unterstützung beim Aufbau und der Betreuung der Praktikums-Infrastruktur. Die genaue Stellenausschreibung finden Sie hier.

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Through the Academic Partner Program, Visual Paradigm offers TUM - Institut fuer Informatik - Lehrstuhl 1 with the use of VP-UML, Logizian, AG for educational purpose.

 

A licence for registered students at the Chair for Applied Software Engineering can be found here.

The results of this summers Eclipse Plugin Development Lab Course are now online.

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In the iOS Praktikum 2012, more than 80 students developed iOS applications in real projects with 11 real companies.

More information about the projects as well as their results can be seen by clicking onto one of the companies.
 
Actiworks
Robot-based speaker selection in a distributed video conference
Graupner
Controlling an airplane with an iPhone
Audi
iPad based center console for the F12
Maiborn Wolff et al
Holiday Companion for the pocket
BetterFood
Customized catering for large events
Siemens CIT
Indoor-Navigation for Buildings
Bokowsky + Laymann
Teaching German to Foreigners with an Accent
Simon Pierro
iPhone Magic for everyone
B/S/H/
iPad support for the Siemens EQ.7 coffee machine
Unicase
Speech-based CASE tool
Equinux
Home control system with out a server
 


Find out more at the project page.

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The chair offers a new Master Praktikum Framework Design for iOS in the upcoming winter semester 2012/13. Participating students shall be familiar with Objective-C and iOS development. Students can apply for the Praktikum on the course website.

The Seminar Games Development with iOS will be offered again in the winter term 2012 / 2013. Interested students can apply for it by filling out the application form on the course page.

Our paper "How Do Industry Developers Comprehend Software?" received the ACM SIGSOFT Distinguished Paper Award at ICSE 2012. Please visit our talk at ICSE or contact Tobias Roehm or Walid Maalej if you are interested.

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The iOS Praktikum 2012 with more than 100 students will start with the Kickoff on 19th of April at HS1.

The seminar starts at Monday, 2nd of April, 9:00 am. Students first learn in interactive presentations how to develop games for iPhone or iPads.