Mission Statement

Bernd Bruegge
Developing and managing software is always on the move. Continuously growing complexity and shortened development cycles require high flexibility, new ideas and the courage to challenge traditional approaches. This is what we aim at in our research projects and in our teaching courses.
Together with our industrial and research partners, we develop, evaluate and implement new methods and solutions to support practitioners in dealing with software engineering today's challenges.
 
Teaching and training of students in topics around software engineering is also our main concern. We offer lectures, seminars and practical courses in real projects and with real customers, following a learning by doing approach. Our students can prepare themselves for professional life, gain much theoretical and practical knowledge and have a lot of fun.

Teaching

Courses: real clients, real projects

Experiential learning

Blended learning

 

"Tell me and I'll forget
Show me and I may remember
Involve me and I'll understand"
(Chinese Proverb)

FishyFish adventure game available in the AppStore

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Help FishyFish find his way through the endless depth of the ocean. Fishy will meet a lot of sea creatures on his adventures. Some will harm him, others will help him.

Two students, Thomas Seidl and Andreas Preg, developed the nice little adventure game during the Seminar Games Development with iOS (WS 12/13). We now published the iPhone game with tight GameCenter integration in the iOS AppStore. You can download it for free: https://itunes.apple.com/app/id595959908

If you like the game, please give us a nice review with five stars :-) and share the game with your friends! More information about the game and how it was developed can be found on the FishyFish website.