|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||
java.lang.Object
|
+--org.globalse.arena.frag.events.EventDispatcher
|
+--org.globalse.arena.frag.events.EventChannel
An EventChannel basically is an EventDispatcher that queues incoming events and relays them to its listeners as soon as possible. $id$
| Constructor Summary | |
EventChannel()
Constructor, which initializes the EventChannel and starts the queue processing thread |
|
| Method Summary | |
void |
executeDispatchLoop()
The processing loop for the internal event queue. |
void |
processEvent(Event event)
Here incoming events are added to the internal queue. |
void |
shutdown()
Stops the queue processing thread. |
| Methods inherited from class org.globalse.arena.frag.events.EventDispatcher |
eventDistributor |
| Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
| Constructor Detail |
public EventChannel()
| Method Detail |
public void executeDispatchLoop()
public void processEvent(Event event)
event - Event event which is processed.public void shutdown()
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||