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ObjectActionEvent
s that the ObjectManager
receives for this object.
ObjectActionEvent
s that the ObjectManager
receives for this object.
ObjectActionEvent
s that the ObjectManager
receives for this object.
ObjectActionEvent
s that the ObjectManager
receives for this object.
GameManager
of the current game.
GameManager
of the current game.
foobar
.
ObjectManager
of the current game.
_http._tcp.local.
.
Hashtable
with already created objects.
FRAGObject
.
Hashtable
with all objects (object data and object names as keys).
ObjectUpdateEvent
, ObjectControllerEvent
, ObjectActionEvent
-
looks for the data, matching the event.
Hashtable
, where the objects data is stored.
GameSetup
)
to the attribute "setup" which is used by many of the other methods in this class.
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